Digital Humans — Source Bibliography

About this note

105 web sources gathered 19 September 2026 for an analysis of the commercial and technological state of virtual and augmented humans (AI-powered). Citation IDs match the original research pass (web:0 through web:104).

Use in Obsidian: tag search #digital-humans, or Dataview lists on tags / topic if you split entries later.

How to use

Topic index

Topic Source IDs
Market size and forecasts S000, S002–S014, S025–S034
AI influencers / virtual creators S001, S003, S095–S104
AI companions S002, S005, S038, S063
Platform and vendor comparisons S015–S024, S039, S043, S044
Soul Machines receivership S045–S054, S086
Pricing (SaaS avatars) S055, S058, S065–S074
GPU / infra cost S056, S059, S061, S064
NVIDIA ACE / MetaHuman S016, S024, S060, S062, S075–S084
UneeQ and enterprise CGI humans S021, S085–S094
Live deployments / use cases S001, S035–S037, S040, S042
MVP / build cost S075–S079, S081

Market size and industry reports

S000 — Digital human AI (MicroSaaS idea brief)

S001 — AI avatars in China livestream commerce (CNBC)

S002 — The Future of AI Companions (NASSCOM / community)

S003 — Future of AI Influencers, 2026–2027 (AIInfluencer.tools)

S004 — Digital Human Market (Mordor Intelligence, IT)

S005 — Me, Myself, and My AI (Brighteye VC)

S006 — AI Avatars Global Strategic Business Report (Research and Markets)

S007 — AI Avatars Market (GM Insights, ZH)

S008 — Digital Human (AI Avatars) Companies (Market Research Future)

S009 — Digital Human Market Report 2026 (Research and Markets / TBRC)

S010 — AI Avatars Market (GM Insights, IT)

S011 — Digital Human (AI Avatars) Market (Fatpos / DRI)

S012 — Digital Human Market (Mordor Intelligence, AR)

S013 — Global AI Avatar Market (Bizwit / DRI)

S014 — Digital Human Avatar Market (Emergen Research)

S025 — Global Digital Human Market 2025–33 (Phoenix Research)

S026 — Digital Human Market to Reach $979.07B by 2034 (LinkedIn / TBRC syndication)

S027 — Digital Human Global Market Opportunities to 2035 (Research and Markets)

S028 — Digital Human Global Market Report (GII / TBRC, JA)

S029 — Digital Human Market Report 2026 (Research and Markets)

S030 — Digital Human Market Outlook to 2034 (The Business Research Company)

S031 — Digital Human Market (Mordor Intelligence, KR)

S032 — Digital Human Market Set to Reach $254.84B by 2030 (EIN Presswire)

S033 — Digital Human Market (Mordor Intelligence, IT)

S034 — Digital Human Market (PW Consulting)


Platforms, tools, and vendor comparisons

S015 — Best AI Virtual Human Creations of 2026 (Neta)

S016 — MetaHuman for Unreal Engine (Epic docs)

S017 — Best Digital Twin Platforms 2026 (KHABY AI)

S018 — The 10 Best AI Tools for Avatars in 2027 (PulseRevOps)

S019 — Soul Machines vs Synthesia vs OpenAI Sora (KHABY AI)

S020 — AI avatar platforms compared (Anam)

S022 — Best AI UGC Generators in 2026 (Wireflow)

S023 — Top 3 Soul Machines alternatives (Tavus)

S024 — MetaHuman Avatars 2026 Guide

S039 — AI Avatars 2026: Real-Time Digital Humans (Entagl)

S043 — Digital Humans Are the New Employees in 2026 (Startupill)

S044 — What Is a Virtual Person? (Leadde)


Deployments and adjacent products

S035 — Hakuhodo Virtual Sei-katsu-sha platform

S036 — Beyond Presence (product)

S037 — Interactive AI Avatar Use Cases 2026 (Perxona)

S038 — Explaining companion chatbot (ppc.land)

S040 — The State of Digital Humans (NTT DATA)

S041 — Best Synthetic User Tools 2026 (Articos)

S042 — What is a Digital Human? (Performitlive / Lumière AI)


Soul Machines (receivership case)

Status

Soul Machines entered receivership 5 February 2026 (KPMG NZ). Do not treat pre-2026 case studies as currently deployable without a buyer/successor.

S045 — Soul Machines status page

S046 — Receivership: $225m raised, $12m left (B2B News NZ)

S047 — NZ Herald: owes at least $19.6m

S048 — Soul Machines Review (AllBestApps)

S049 — BusinessDesk: in receivership

S050 — NZ Herald: KPMG looks for buyer

S051 — CB Insights company profile

S052 — NBR: owes $19.5m

S053 — Opinion: Soul Machines and Futureverse (BusinessDesk)

S054 — BusinessDesk news-in-brief


Pricing, GPU, and unit economics

S055 — What an AI UGC video actually costs in 2026 (Medium)

S056 — RTX 6000 Ada cloud pricing (GetDeploying)

S057 — ACE Studio Features & Pricing (SaaSworthy)

S058 — Avatar cost comparison (SitePal)

S059 — A4500 cloud pricing (GetDeploying)

S060 — NVIDIA ACE Game Agent SDK Beta (TweakTown)

S061 — Inworld: consumer AI cost wall (Inworld)

S062 — Create Digital Avatars with Generative AI (NVIDIA)

S063 — What adult AI apps charge in 2026 (XXXFuel)

S064 — AceCloud review (GetDeploying)

S065 — HeyGen Pricing 2026 (PulseSignal)

S067 — HeyGen Alternative 2026 (Swfte)

S068 — Synthesia vs HeyGen (Holly Mack)

S069 — HeyGen Pricing (SaaSworthy)

S070 — HeyGen marketer’s guide (AI Marketing Focus)

S071 — HeyGen vs Synthesia (RoboRhythms)

S073 — Synthesia Pricing 2026 (PulseSignal)

S074 — Synthesia vs HeyGen tested (Coursebox)


MetaHuman, 3D pipelines, and build cost

S075 — MetaHuman Pricing in 2026 (EquipVerse)

S077 — Infinite Characters (photo → MetaHuman)

S078 — EquipVerse studio home

S079 — How much does a custom AI digital avatar cost? (AIGC SDM)

S080 — Creating High-Fidelity Digital Humans on a Small Budget (YouTube / Unreal)

S081 — Cost of Creating a Virtual Influencer (Thinkpeak AI)

S082 — MetaHuman Gigs (EquipVerse)

S083 — MetaHumans for Virtual Production (EquipVerse)

S084 — MetaHuman official site


UneeQ (enterprise CGI digital humans)

S085 — uneeq-js (npm)

S086 — UneeQ vs Soul Machines (UneeQ blog)

S087 — UneeQ AI Buddy at Gartner CSO 2026

S088 — UneeQ XD Studios

S089 — UneeQ on SourceForge

S090 — UneeQ Digital Human Platform (product)

S091 — UneeQ Review 2026 (IndiAI / IndiBlogHub)

S092 — UneeQ blog: Digital Humans category

S093 — UneeQ on X

S094 — UneeQ on F6S


Virtual influencers and creator economy

S095 — Virtual Influencer Statistics 2026 (Morphed)

S096 — Virtual Influencer Digital Twin Creator (Sozee)

S097 — SocialPubli virtual influencer ranking (PRODU)

S098 — How much do AI influencers make in 2026? (Reel.money)

S099 — AI Influencer Economics (Metapress)

S101 — How to Create an AI Influencer From Scratch (AIInfluencer.tools)

S102 — Calvin Klein Pays AI Virtual Influencer Ambassadors (Everything-PR)

S103 — Best Virtual Influencers 2026 (Sozee)

S104 — Global Creator Economy Report 2026 (Gigapay)


Deduped canonical URLs

Same report, multiple language or syndication hits:

Canonical Also appears as
Mordor Digital Human S004, S012, S031, S033
GM Insights AI Avatars S007, S010
TBRC / R&M Digital Human 2026 S009, S026, S027, S028, S029, S030, S032
Soul Machines receivership day-one S049, S050, S054
EquipVerse MetaHuman pricing S075, S078, S082, S083

Unique domains after light dedupe: ~85.


Suggested Obsidian follow-on notes

Create these as separate notes and wikilink back here:

Example wikilink from a new note:

See the full source list in [[Digital Humans — Source Bibliography]].
Primary market band: [[S004]], [[S007]], [[S025]].

Dataview stub (optional)

If Dataview is enabled, this file is one note. For queryable sources, split each ### Sxxx into Sources/S000.md files with YAML:

---
id: S004
url: https://www.mordorintelligence.it/industry-reports/digital-human-market
topics: [market, mordor]
date: 2026-09-10
---

Then:

File url date

Compiled 19 September 2026. 105 entries = original web:0–web:104.