Android Phone AR — Process

Role: same postcards as iPhone AR — Process on ARCore-supported Android phones.

Tiers

Tier Tech Install
Zero-install glTF/GLB in Scene Viewer (via Chrome intent link / QR) None
Instant/light app Google Play Instant or small native app Minimal
Full app Kotlin + ARCore (with Sceneform successors / Filament), or Unity AR Foundation Play Store

Steps

  1. Export Optimized character and baked animation as glTF/GLB (Draco/meshopt compression, KTX2 textures).
  2. Anchor with image targets; use the ARCore Geospatial API after checking VPS availability downtown; GPS fallback.
  3. Test on a mid-range device and a Pixel: tracking in sunlight, heat, battery, older GPUs.
  4. Same captions, audio and deep-link rules as iPhone.

Owners: mobile AR engineer. Tutorials: Android Phone AR — Tutorials