Week 10 · 3D Layers
Project 4 · Tracked 3D Title — Weeks 10–12
Today's skill: 3D Layers
In class
Enabling 3D, Z position, the camera layer, one- vs. two-node cameras, camera moves and the Classic vs. Advanced 3D renderer — then lights and shadows, material options, and building a convincing parallax scene from flat 2D layers.
In-class exercise
Exercise 7 · Depth & Light — Push layers into Z with a null-driven camera for parallax, then light the scene with real shadows.
Work through this short hands-on drill in class to rehearse today's skill before you apply it to your project. Full step-by-step: see the Exercise 7 · Depth & Light page.
Homework this week
Build the 3D scene — camera, depth and lights. Push your Tracked 3D Title forward with today's skill — build the deliverable, not a throwaway exercise. See the Assignment · Project 4 page for the full brief.
Helpful links
3D Layers
- 3D Camera: Complete Guide — YouTube
- Working with Cameras — School of Motion
- Free Tutorial Library (Basic Training) — Video Copilot
Key terms: see the Vocabulary page. All links: see the Tutorial Links page.