images/Why Tech Gets Terrible When It Gets Popular.webp

Creator: Enrico Tartarotti · Published: 2025-05-21 · Length: 12:34 · Watch on YouTube

Why do great products we love turn bad the more popular they become? And why does this happen across the board in all industries? This is because of the law of the marginal user. (from the video description)

An explainer built around one hand-drawn chart: the number of people using a product on one axis and how much the company invests in them on the other. The description links the essay that inspired it, "The Tyranny of the Marginal User" on the Nothing Human Substack. LTX Studio sponsors the video. The auto captions garble a few names (the Arc browser appears as "Ark," Leicester Square as "Lester Square," Annapurna as "Anaperna," and the outro's "I'm Enrico" as "I'm Maro"); corrected names are used below. Chapter times come from the video description, with sub-section times from the transcript.

1) Detailed outline

[0:00] The problem with popularity

[1:15] The product life cycle

[3:07] Entering the love zone

[4:40] The marginal user impact

[6:32] Prioritizing new users

[8:41] The downfall of platforms

[10:48] We are all the problem

2) Things mentioned

Tech products and platforms

Physical products used as examples

Design and business ideas

3) Biographies

Enrico Tartarotti

Italian-born YouTuber, designer and entrepreneur whose channel covers the design, psychology and stories behind tech. He's building Flask (flask.do), a video collaboration tool, and in this video draws on his time as a product manager at a previous tech company, where salespeople kept asking for one-off features to close deals. He mentions having lived in London for the past few years.

"Kyle"

Enrico's made-up name for the marginal user: a casual person who barely uses a product, has no patience for complexity, will never pay or engage deeply, and yet drives product decisions because he's the next user to win. "Kyle Incorporated" is the business version, the prospective customer whose contract depends on one more feature.

Douglas Tompkins

American businessman and conservationist (1943–2015) who co-founded The North Face in 1968 and later Esprit, then spent his later life buying land for national parks in Chile and Argentina. Enrico cites him as an avid mountaineer who first built gear for fellow experts.

George Lucas

American filmmaker who created Star Wars and founded Lucasfilm and Industrial Light & Magic. Enrico uses him in the sponsor segment as someone who used visuals to sell an unlikely idea and pushed early digital filmmaking.

Ralph McQuarrie

American concept artist and illustrator (1929–2012) whose paintings and storyboards for Star Wars helped persuade 20th Century Fox to back the film and defined the look of the original trilogy.

Jacob Collier

British multi-instrumentalist, arranger and producer known for dense harmonies and multitrack videos, and a multiple Grammy winner. Enrico uses him as an example of a love-zone user of music software like Logic Pro, in contrast to his own casual use.