FLMC 1331 · Video Graphics & Visual Effects I — Course Overview

A full-semester, project-driven path through the ten core After Effects skills — one skill per class, built into five portfolio projects. 16 weeks · 15 class meetings · 10 core skills · 5 projects.

How this course works

The same ten skills as the summer intensive, re-paced for a full semester so each skill gets a whole week of homework to build with.

The 15-meeting structure

One intro (folded into the Week 1 Keyframes class) + ten skill classes + four project wrap-ups + one final showcase. Week 14 is Thanksgiving break — no class — which lands as dedicated capstone work time between Rotoscoping and Expressions. That leaves 15 class meetings across the 16 calendar weeks.

In-class exercises

Each of the ten skill classes includes one short (~45-minute) hands-on exercise — a drill that rehearses that skill so the project deliverable comes easily. Each has its own page; find the full step-by-step there.

Exercise Week Skill Project
Exercise 1 · Move It, Feel It 1 Keyframes Project 1
Exercise 2 · Reveal & Animate Type 2 Text Animation Project 1
Exercise 3 · Cut & Reveal 4 Masking Project 2
Exercise 4 · Correct, Then Grade 5 Color Correction Project 2
Exercise 5 · Composite the Key 7 Compositing / Keying Project 3
Exercise 6 · Through the Type 8 Track Mattes Project 3
Exercise 7 · Depth & Light 10 3D Layers Project 4
Exercise 8 · Lock & Match-Move 11 Motion Tracking Project 4
Exercise 9 · Roto & Occlude 13 Rotoscoping Project 5
Exercise 10 · Wiggle, Loop & Rig 15 Expressions Project 5

Semester calendar

Week Class Project Homework focus
1 Course Intro + Keyframes Project 1 Set up your project template and asset folders; start timing your quote to its audio.
2 Text Animation Project 1 Build the kinetic type for your quote with text animators.
3 Project 1 Wrap-Up Project 1 Finish, self-review against the rubric, and submit Project 1.
4 Masking Project 2 Build your animated mask reveal for the cinematic reveal.
5 Color Correction Project 2 Correct and grade the clip for one cohesive look.
6 Project 2 Wrap-Up Project 2 Finish, self-review, and submit Project 2.
7 Compositing / Keying Project 3 Pull a clean key and drop your subject into a new plate.
8 Track Mattes Project 3 Build the footage-inside-type title.
9 Project 3 Wrap-Up Project 3 Finish, self-review, and submit Project 3.
10 3D Layers Project 4 Build the 3D scene — camera, depth and lights.
11 Motion Tracking Project 4 Track the shot and lock your title/graphic to it.
12 Project 4 Wrap-Up Project 4 Finish, self-review, and submit Project 4.
13 Rotoscoping Project 5 Roto a subject you'll use in the reel.
14 Thanksgiving Break — No Class Break Dedicated capstone work time — keep building the reel.
15 Expressions Project 5 Add expression-driven motion and rigs to the reel.
16 Final Class — Showcase Project 5 Showcase, critique, and submit the capstone reel.

Before Week 1 — set up

Syllabus & grading

Component Weight
Exercises (10) 10%
Project 1 — Kinetic Typography Quote 10%
Project 2 — Cinematic Reveal 10%
Project 3 — Composite Shot 15%
Project 4 — Tracked 3D Title 15%
Final — Motion Reel + Brand Spot 15%
Participation, Homework & Critique 15%
Extra Credit +5%

Grade scale: A 90–100 · B 80–89 · C 70–79 · D 60–69 · F below 60. A project that is portfolio-ready (80+) lands at the A/B boundary.

Letter Range
A 90–100
B 80–89
C 70–79
D 60–69
F <60
A project that is portfolio-ready (80+) lands at the A/B boundary.

Policies (adapt to your program): each project may be revised once within a week of feedback (higher score stands); late work −10% per class unless arranged, with a firm capstone deadline; use only licensed/royalty-free footage, music and fonts, credit sources, and disclose AI-generated elements.

Final project rubric

Score the Week-16 reel against each criterion from 1 (Beginner) to 4 (Portfolio-Ready). Weighted score = Σ (level ÷ 4 × weight); maximum 100. Portfolio-ready at 80+.

Criterion (weight) 1 · Beginner 2 · Developing 3 · Proficient 4 · Portfolio-Ready
Animation Principles & Timing (20%) Linear, mechanical motion; constant speed; no weight. Some easing, but timing is uneven or generic. Confident easing and spacing; motion has weight and intent. Polished, purposeful timing; anticipation & follow-through throughout.
Technical Execution (20%) Visible jitter, chatter, broken keys or messy masks. Mostly clean, with a few rough or unstable moments. Clean keyframes, tidy masks/roto, stable tracks. Flawless execution; no chatter, slip or stray keyframes anywhere.
Compositing & Integration (15%) Elements look pasted on; wrong scale, no grounding. Readable composite but edges or lighting give it away. Believable integration; matched edges and contact. Seamless — a viewer can't tell the elements were separate.
Color & Finishing (15%) Flat or clashing color; no deliberate look. A grade exists but is inconsistent across shots. Cohesive, intentional grade; scopes are legal. Distinctive, controlled look that elevates the whole piece.
Concept & Creativity (15%) No clear idea; random effects strung together. An idea is present but design choices are generic. Clear concept with coherent type, layout and palette. Original, memorable idea executed with strong design taste.
Technical Breadth (10%) Fewer than 4 of the 10 skills used. 4–5 skills used, some only superficially. 6–7 skills used meaningfully in service of the idea. 8+ skills woven in naturally, each earning its place.
Delivery & Craft (5%) Wrong settings, render errors, audio out of sync. Plays back, but codec/runtime/sync need work. Correct export, resolution and frame rate; audio in sync. Spec-perfect master file, ready to upload anywhere today.

Breadth check: your final piece should put at least 6 of the 10 skills to meaningful use.


See the Tutorial Links page for free videos and official guides per skill, and the Vocabulary page for key terms.