Week 15 — Game Build

GAME 1303 · Tuesday, December 1, 2026 · 9:00 AM – 1:50 PM

Your finished game, built, published, and playable by a stranger who has never met you and cannot ask you questions. Twenty-five points — more than every exercise combined.


This week at a glance

Block Time What happens
Lecture 9:00 – 10:15 Game Build
Critique 10:30 – 11:45 Milestone 5 — Game Build — reviewed live
Lab 12:00 – 1:50 Work on your semester project

Before class


Lecture topics

Section Topics
001 — Unity 6.x Build settings and player settings · Platforms: PC, WebGL, Android/XR · Publishing to itch.io · .unitypackage export
002 — Unreal 5.8 Packaging and project settings · Platforms: PC, Android/XR · Publishing to itch.io · Content export

Milestone — Game Build

25 pts · published playable build with build notes

Full brief: Milestone 5 — Game Build

No new exercise is assigned this week. The exercise block becomes live review.


Lab goals


Due this week

What When Points
Milestone 5 — Published Game start of class 25 pts

Run the matching tab of the course checklist before you submit. Every box on it is a graded criterion.


Next week

Week 16 is the Post Mortem. Five minutes, game running, three things that went right and three that went wrong. Nothing is graded on whether your game succeeded.